Blog Archives

GTA V gameplay trailer is why are you still reading this?

I’ll say this for Rockstar Games – they’re masters of stringing you along, this is known; but when they deliver, boy do they deliver.

It looks…well, it looks fantastic. The graphics are good, it looks like they’ve put some thought into improving the mechanics, and the world…you know, the worlds GTA’s given us over the years were always the biggest draw for me. Whether it was the keen sense of satire around the inhabitants, the abundance of tucked-away easter eggs and other secrets or the simply staggering attention to detail, there was nothing I enjoyed more than getting up to speed in Rockstar’s Bizarro metropolises. And I absolutely cannot wait to sink my teeth into this one.

It’s either a testament to the reputation Rockstar’s built for itself or to my unashamed status as a GTA fanboy (or both), but I was grinning before I even clicked ‘play’. That grin stayed on my face throughout, except for all the times my jaw dropped; and there were quite a few of those. I’ll probably take a more in-depth look at the snippets the trailer reveals, but right now, I’m just going to watch it a few more times and try to hold back my growing conviction that Rockstar’s done it again.

Somewhere between joyful and peachy? Sounds about right.

Advertisements

Get to know Michael, Franklin and Trevor in these new GTA V trailers

Open-world action games are a dime a dozen these days, but there’s just something about GTA. Whether its the impeccable song choices, the scathing social commentary or just some brilliant writing, there’s a flavour to a Grand Theft Auto game that’s all its own. And these trailers have it in spades.

Franklin’s arc looks set to be a return to the war between Grove Street and the Ballas that featured prominently in San Andreas, while Trevor…is almost certainly insane. In a good way. There’s a man who’s clearly read How To Win Friends And Influence People. Despite Franklin and Trevor each being callbacks to earlier GTAs in their own way, I have to say that the one I’m most interested in right now is Michael. The Ulysses character is nothing new, but in the hands of Rockstar? It could be something great.

5…months…more.

It’s okay to stare at the official cover art for Grand Theft Auto V

Cha-ching.

If that isn’t one of the most iconic cover styles in gaming, I don’t know what is. Oh September, you just can’t get here fast enough.

Grand Theft Auto V delayed until September

NOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooo - heythatsalmostexactlyoneweekaftermybirthday - oooooooooooooooo..................

To the wailing of infants, the beating of breasts and much gnashing of teeth, Rockstar today announced that GTA V will release on September 17th, 2013. Originally scheduled to arrive in stores this spring, this significantly pushes back the launch of what is easily my most-awaited game of 2013. Not that I’m taking this personally, or anything. YOU $%@#$%@$#%#$!

In other news, reports that the Rockstar executive who made the announcement looked like this are yet to be confirmed.

What I thought about the VGAs 2012

VIIIIIIIIIIIIIIIIICCCCTTTTOOOOOORRRRRRYYYYYYYYYYY!

A picture of Johnny Drama’s gotta be worth at least a billion words, but I shall try to elaborate nonetheless. Here’s what I thought about:

The Walking Dead winning Game of the Year

See above picture. Seriously, if XCOM wasn’t it, this is the only GOTY winner I’d have been happy with. It’s a testament to the sheer quality and emotional impact that Telltale managed to pack into their stellar game. To put this victory into perspective, here’s a list of the publishers of the last 3 winners – Bethesda Softworks (subsidiary of ZeniMax Media), Rockstar Games and Sony Computer Entertainment, I think it’s safe to say that those are some pretty big fish.  Telltale made and published The Walking Dead, all off their own bat; and now, their name’s up on that list, deservedly so. For this achievement, they also won Studio of the Year, and I don’t think anybody would begrudge them that.

XCOM Enemy Unknown winning Best PC Game

XCOM was my personal pick for Best PC Game and Game of the Year, so I’m pretty happy that it picked this one up. I’m glad it’s gotten the recognition it deserves, even if it hasn’t quite managed the appropriate sales yet. Still, Take-Two’s happy, calling it a ‘commercial success’; and, if that means a sequel, so am I.

More after the break.

Read the rest of this entry