Blog Archives

For The Good Of All Of Us – A Look At What Portal 2 Might Have Been

Speaking at GDC 2013, Chet Faliszek and Erik Wolpaw – Valve’s head writers – discussed the brainstorming process that resulted in Portal 2. Specifically, they spoke about all the features that never made it into the final release. Given the success and adulation enjoyed by the original Portal, creating a worthy successor was never going to be an easy task. So it proved, as their long list of discarded ideas indicates. This is why I love the Game Developer’s Conference; we get to peek at a lot of stuff that might never have seen the light of day otherwise.

Given that this is effectively a post-mortem discussion, some important plot points are discussed. If you haven’t played Portal 2 yet, I find your lack of win disturbing.

Oh, and you should probably not read on.

Links after the break.

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Quantic Dream’s Done It Again – Say Hello to Kara

Quantic Dream, the people behind the critically acclaimed Heavy Rain, released the above tech demo – titled ‘Kara’ – during the Game Developer’s Conference. David Cage, founder and lead game designer, was quick to stress that Kara is not an announcement of a game in itself, but rather an indicator as to the direction Quantic Dream will be heading in with its next release. Cage wasn’t very forthcoming with more details, only revealing that the technology behind Kara was at version 1.0 when the clip was made but is now at version 3.0, and that he hopes to show us even more impressive examples of this technology soon.

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New SimCity Will Reticulate Your Splines in 2013

If, like me, you have fond memories of whiling away hours in SimCity 2000 – or, indeed, any of those lighthearted simulations with a ‘Sim-‘ on the front – you’ve got one more reason to pray that the Mayans got it wrong. Accompanied by the above trailer, Electronic Arts and Maxis have announced a new SimCity game at this year’s Game Developers Conference. As of now, there’s no word on whether this new title (which is already available for preorder on Origin) marks a reboot of the SimCity series, or if this game will slot into the lineup as SimCity 5. Either way, for those of you who might be concerned about whether the franchise’s trademark zany sense of humour is still alive and kicking, here’s a quote from Maxis Senior Vice President Lucy Bradshaw : “You never know when a giant lizard might just trundle around the corner and kick the buildings down.”

Welcome back, SimCity. We’ve missed you.

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