Category Archives: Behind the Scenes

What it took to make BioShock Infinite

To herald the long-awaited launch of BioShock Infinite, Irrational Games tweeted the above picture. It’s always nice to get perspective on the effort that goes into making a AAA game, which is something that we gamers don’t always know too much about. Sadly, I haven’t yet managed to get my hands on the fruit of Irrational’s labours, but the initial response has been rather positive.

Beyond: Two Souls will hit stores on October 8th, now with more Willem Dafoe; kinda makes me feel like Riverdancing

Warning: if you thought Dafoe looked creepy earlier – and, be honest, you did – Dafoe plus motion-capture markers all over his face is practically nightmare-inducing.

But don’t let that distract you from the main news – we finally have a release date for Beyond! October 8th puts it just before the inevitable holiday madness; which, with any luck, will help it carve out some space for itself in consumer’s minds (and wallets).

UPDATE – CVG has in-game footage of Dafoe doing his thing, which I’ve embedded after the break.

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Hitman: Absolution has a story to tell (and an Inception horn to blow)

Seriously, those damn horns are everywhere.

Anyway, Hitman: Absolution – a game I’m stoked enough about to actually use the word ‘stoked’ – has released the now-obligatory developer diary to talk about immersion and storytelling. While I may sound disparaging, I’m actually a pretty big fan of these sort of videos because of how they let us get a look behind the scenes; which, in turn, allows me to fully appreciate the experience that the game delivers. If you’re still not sold, check out the developer diaries/behind-the-scenes videos for any Uncharted game or Heavy Rain.

The rest of the video features the big-name Hollywood talent that IO Interactive’s brought in, such as Vivica Fox (Kill Bill, Independence Day), Shannyn Sossamon (A Knight’s Tale, fun to type) and Powers Boothe (the guy with the coolest name in Hollywood, and Deadwood). Also, at 6:22, if that’s a tip of the hat to one of my favourite movies…points, IO, definite points.

Meet the cast of Sleeping Dogs

As Uncharted, Mass Effect and the Arkham series have all proved, a quality cast of voice-actors can really take a game that one step closer towards being something truly special. This looks to be a lesson that Sleeping Dogs took to heart – featuring the voices of Tom Wilkinson (Batman Begins, RocknRolla), Emma Stone (The Amazing Spider-Man), Kelly Hu (X-Men 2) and Lucy Liu (Charlie’s Angels[!]), among others.

Meet Troy Baker – you’ll be hearing a lot from him

Thierry Nguyen, over on Joystiq, has written this interesting article about Troy Baker, the up-and-coming name in the voice-acting industry. Hailed as the ‘new Nolan North’, Baker’s voice can be heard in games as diverse as Diablo 3, Final Fantasy XIII, Saints Row: The Third and Mass Effect 3; as well as the upcoming much-anticipated heavyweights BioShock: Infinite and The Last of Us. It’s a well-written look behind the scenes, and definitely worth a read.

The Making Of Kara

If, like me, you can’t stop thinking about Quantic Dream’s wonderful was-it-really-just-a-tech-demo Kara, here’s a fix to satisfy you for a while. Reminiscent of the enjoyable behind-the-scenes videos that came with Heavy Rain, the above video gives you a little glimpse into what it took to create Kara’s story. Incidentally, it also features Valorie Curry, the actress who played Kara; if that doesn’t sell it for you, I don’t know what will.

If you still want more, here’s an interview of David Cage (courtesy the European PlayStation blog) where he discusses the amount of work that was put into Kara, and where Quantic Dream wants to go from here. (A particular highlight is around the 5:50 mark, when Cage gives Ms. Curry one of the more cringe-worthy compliments I’ve heard recently.) Check it out after the break.

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