Assassin’s Creed III Trailer Released, Will Launch on October 31st

As promised, Ubisoft finally went public with the official announcement of Assassin’s Creed III today, along with the above trailer. Here’s an excerpt from the press release, followed by a closer look at the trailer :

Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratohnaké:ton, of Native American and English heritage. Adopting the name Connor, he becomes the new voice for justice in the ancient war between the Assassins and Templars. Players become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date. Assassin’s Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier to bustling colonial towns and the intense, chaotic battlefields where George Washington’s Continental Army clashed with the imposing British Army.

Assassin’s Creed III is powered by Ubisoft-AnvilNext, a revolutionary new game engine that delivers breakthroughs in visual quality, character models and artificial intelligence. Assassin’s Creed III will feature a ground-breaking level of stunning graphics that bring Colonial America to life.

There you have it. It confirms most of the rumours we discussed previously, and adds just enough to whet our appetite. The real draw, of course, is that trailer. Now, the Assassin’s Creed franchise has a history of great trailers; I loved every one of them, from this right up to this (that song!). In my opinion, this isn’t quite up there, although that’s more a commentary on the sheer quality of its predecessors rather than an indictment of its own qualities. There’s certainly a fair amount in there for us to chew on, so let’s get started.

  • No hidden blades – Ratohnaké:ton (there’s a name you won’t forget in a hurry) seems rather fond of his tomahawk; and when you see what he can do with it, his faith appears to be justified. Does this spell the end for the series’ staple weapons, though, or does Ubisoft simply feel that there’s no need to focus on such a familiar aspect? Me, I hope it’s the latter; it just wouldn’t seem like an Assassin’s Creed game without the stabby.
  • Bow – Seeing as how he’s got it strapped across his chest for most of the trailer, I’m betting our new hero knows his way around a bow. Ranged combat’s traditionally played a low-key role in the series so far; could this be about to change? I, for one, would welcome our new sniper overlord.
  • Platforming – This is the big one, the feature that could do more to change the gameplay than all the others. The trailer depicts Ratohnaké:ton making his way through a forest by free-running on the branches. If this is reflected in the actual game, this would be huge. Platforming in Assassin’s Creed, especially in the last few games, felt a bit limited; the ability to traverse wooded areas and cliffs would be a huge breath of fresh air to the game’s usual formula, not to mention a damn good opportunity for some awesome platforming sequences. Now, I know trailers aren’t reliable sources of information as to how the gameplay’s actually going to be. That said, it’s a logical direction for the series to take – 18th century colonial towns were always going to seem rather drab in comparison to Florence, Rome or Istanbul, no matter how ‘bustling’ they might be.
  • New engine – Remember how you felt when you climbed up to that first tower in the original Assassin’s Creed? That sort of ‘wow’ moment has been somewhat absent in its sequels; although Brotherhood’s version of Rome certainly delivered. If Ubisoft’s AnvilNext actually lives up to its above description, we could be in for more dropped jaws come October.

All in all, I’m pretty excited. I fell in love with Assassin’s Creed during the events of the second game, and I think that it’s got one of the most interesting stories in gaming. Really, the only sour note is that Ubisoft appears to be continuing its policy of leaving PC gamers out in the cold, as there’s no announced release date yet for the PC version. Or the Wii U version; then again, that’s a system that hasn’t even been released yet, so that’s understandable. It’s a pity, certainly, and will only fuel the anti-Ubisoft sentiments that are already out there; but let’s focus on the important thing here : there’s a new Assassin’s Creed, and it’s going to be in our hands on October 31st. If that’s not worth a ‘Huzzah!’, I don’t know what is.

PS : Connor? Really?

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About Arjun Sukumaran

Oh, impatient and unsubtle man!

Posted on March 6, 2012, in Announcements, News, Trailers and tagged , , , , , , , , . Bookmark the permalink. Leave a comment.

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